![]() Harrison helped transfer the footage so that it could be posted on the Web.īut Jonas’s reign didn’t go unchallenged. “There is a reason to keep playing.” A few years later, he got in contact with Jonas, who had posted on a message board saying that he had recorded a max-out on V.H.S. “It’s possible,” Harrison remembers thinking at the time. It was the first time someone had offered proof of the feat, and came more than a decade after Thor Aackerlund, a legendary winner of the 1990 Tetris competition held at the Nintendo World Championships, was rumored to have maxed out. Jonas maxed out in 2001 or 2002 (the exact date is in question) and posted a picture of his TV screen in an online forum. Each new technique allowed him to stack more efficiently and avoid “topping out” early. Others could be tucked under another piece at the last second, allowing for sophisticated horizontal play. Some pieces, spun at just the right time, cleared lines and filled spaces that would have otherwise created pesky gaps in his stack. He’d build bizarre-looking playfields, forcing himself to resolve the problems posed by the Tetris stacks in novel ways. Though he knew that high scores required lots of Tetrises-building four rows high and then clearing them at once with a long bar-no one understood the most efficient way to achieve them. He dug around the Internet to see if anyone had maxed out, but didn’t find anything conclusive. Since Tetris wasn’t beatable, he just kept playing until he got close to a max-out score-a six-digit total of 999,999, when the game stopped counting. He started playing again during breaks from college. Born in 1981, he began playing the game in elementary school, established dominance over his family members, and then, like most others, stopped. Jonas Neubauer was one of those competitors. The first Classic Tetris World Championship took place in 2010, when it was staged for the documentary “ Ecstasy of Order: The Tetris Masters.” The goal was to settle the debate, long constrained to obscure Internet message boards, about who was the world’s best classic-Tetris player. “Boom, Tetris for Jeff!” was a sensation. Another user posted a quick-cut video of the tournament’s especially meme-able moments. Someone compiled every “Boom, Tetris!” from the match into a video that stretched more than two minutes. The views just kept climbing and climbing and climbing.” Soon there were spin-offs. Months later, he noticed something strange. ![]() Trey Harrison, the tournament’s chief technical officer, helped to upload the match footage to YouTube, mainly for archival purposes. Jonas beat him handily, sending him home with a silver T-piece trophy and a five-hundred-dollar prize. ![]() Jeff, who was staring placidly at an outdated television set, was soaring to the pinnacle of piece-piling.Īlas, Jeff could not shake the Tetris hierarchy. After a few seconds, the longed-for rectangle arrived. Could he defeat the Michael Jordan of falling blocks? “He’s ready for a Tetris-where is the long bar? Are we going to see it?” the announcers cried, talking over one another, voices stacking in intensity. Jeff’s opponent, a taproom manager in his mid-thirties named Jonas Neubauer, had won the world title five times. ![]() “Tetris for Jeff!” Their enthusiasm couldn’t be contained. “Boom!” the announcers yelled with each four-line clearance. The game offers standard starting-level and garbage options, several different background music themes, and cute little Russian dancers to congratulate you between levels.It was the final match of the 2016 Classic Tetris World Championship, and Jeff Moore, a thirty-six-year-old from Las Vegas, was playing out of his mind. Both the competitive mode and the cooperative mode can also be played with the computer. There is also a "cooperative" mode where both players play within the same well, working together to complete lines. The game features a standard endless mode, as well as a two-player competitive mode where players race to complete each level. As rows are cleared, the pace of the game increases, and the game ends if the stack reaches the top of the well. The goal is to place pieces made up of four tiles in a ten-by-twenty well, organizing them into complete rows, which then disappear. One of many conversions of the famous block-stacking game available for Nintendo's home console, this one is based on the 1988 coin-op version produced by Atari Games. ![]()
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